Wednesday, October 15, 2008

Week 11 Lab Task


  • Get your tutor to read through your words and look at your concept for your built environment.

  • Take one of your ten words which has an aspect of motion incorporated into its definition. Concentrate on this word as the main theme of your animations. If you would like, you can use this as a working title for your final cinematic visualisation. To think deeper about this process, you may consider your ten words, and come up with a 'new' word or theme that runs through all of your ideas as a tieing together factor to draw your animations together cohesively. Post the word to your blog.

  • Create 5 more clips (one each, for 5 more of your ten words, bringing your total to 8 clips) modelling a visual aspect of these words, again, to a fair level of geometric complexity, with a relationship back to structure, or the built form you have decided on. This will include texturing your objects extensively. Post them to your blog.

  • Most of the modelling that you should be achieving for these words should aim at being in one conceptual max file, leading towards a complete built environment.

  • As you are undertaking your modelling tasks, and considering the short clip individual animations for each word, start to think about an overall storyboard for your final video, considering your themes and progression of your video. ie. a beginning an end, and a narrative.

  • If you are looking for textures for your models, you can use the collection of images you have gathered for the course in the first two assignments, as well as considering using your short clips you have created in the first two assignments as textures. (Using a .avi in the defuse map channel of your materials.)

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